I've recently begun to learn sculpting and use YouTube video tutorials for the same. But almost all of these tuts tell me to use a cube and use Multiresolution Modifier to smooth it.
My end result looks like this
As you can see, it looks block-y. A solution to this is to keep subdividing till it's smooth. But I want to know if there's another way to get smooth material to sculpt. Here's an example of the kind of material I want
Also, I used two cylinders to make the horn-y part of the hair because there wasn't enough material in the hair to grab. How do I sculpt hair like it's shown in the video?