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Im making a modular bank, and when I copy them in blender there is an obvious seam.

I've tried resetting the normals and not sure how to fix this really.

any help would be greatly appreciated.

Thanks

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  • $\begingroup$ If you need it for exporting to some game engine, and Array Modifier isn't an option, let me know here and I'll make an answer. $\endgroup$
    – cgslav
    Commented Oct 30, 2017 at 20:21
  • $\begingroup$ yes im exporting to unity $\endgroup$
    – Fidrik
    Commented Nov 1, 2017 at 16:56

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well, after seeing that both meshes are the same u should really only use the first one using an array modifier.

The array modifier also features a merge function check the tickbox and the seam should disappear

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