Hi and thanks in advance for contrubitions. I have a cylinder like mesh in blender. I want to create a patterned cut on its surface based on a .svg file. I will work on it based on this cut so texturing it and setting it as alpha doesn't work for me.
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$\begingroup$ Related? $\endgroup$– batFINGEROct 29, 2017 at 15:00
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$\begingroup$ "Related? – batFINGER" No because i need svg to wrap the object first. $\endgroup$– user2344448Oct 29, 2017 at 15:03
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1$\begingroup$ Suggest clarifying questions with more details, images etc. $\endgroup$– batFINGEROct 29, 2017 at 15:14
1 Answer
I found an answer here: Wrap curve around sphere. 1- Bend .svg into cylinder. 2- Add shrinkwrap modifier. 3- Use Boolean to cut it.