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Hi and thanks in advance for contrubitions. I have a cylinder like mesh in blender. I want to create a patterned cut on its surface based on a .svg file. I will work on it based on this cut so texturing it and setting it as alpha doesn't work for me.

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  • $\begingroup$ Related? $\endgroup$
    – batFINGER
    Oct 29, 2017 at 15:00
  • $\begingroup$ "Related? – batFINGER" No because i need svg to wrap the object first. $\endgroup$ Oct 29, 2017 at 15:03
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    $\begingroup$ Suggest clarifying questions with more details, images etc. $\endgroup$
    – batFINGER
    Oct 29, 2017 at 15:14

1 Answer 1

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I found an answer here: Wrap curve around sphere. 1- Bend .svg into cylinder. 2- Add shrinkwrap modifier. 3- Use Boolean to cut it.

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