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enter image description here So I changed the Mask Mapping from Tiled to Random, added a bit of Jitter, and when I click to paint on my mesh, after a while it starts to look like it's following a grid. Is there a way to make it look like there is no grid at all, and it follows a random order?

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Found the answer with a little tinkering. Checking Rake or Random or both removes the grid it keeps locking onto.

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If anyone knows why or how this works, comment.

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