I have been working on a scene with a model linked from a local .blend file. This local file has now accidentally been deleted, so I'm left with a model I can't interact with in any way because the link is broken. When I select it, it's marked as an "Empty".
I can still see the model, materials and everything, I just can't edit any of it. The file size is also the same. Since I can visually see the model, doesn't that mean the data is stored in the file somehow?
Is there a way to "extract" this data, so I can get the model editable again? So far I have tried these things:
- Spacebar > Pack Blender Libraries
- Select model > Object > Make Local > Selected object
- Select model > Ctrl+Alt+P to make a proxy
None of these things have worked. :(