I'm looking for a good tool to auto rig the characters made in Blender in a few clicks. I found some great auto-rigging tools,like auto-rig pro or radiant rig XL,but they aren't perfect. I mean that I should make some manual adjustements to reach the perfection and it takes some time. So,I thought...what about if :

  1. I create the character in blender
  2. I export the character in maya (for example)
  3. I find a good auto-rigging tool for maya
  4. I export the mesh and the armature in maya and I import them in blender

So,I did some research and I found this auto-rigging tool. I would like to know if I can do what I explained and how can I do it. Thanks.

  • $\begingroup$ When you say you have seen some tools are you talking rigify and blenrig? $\endgroup$ – sambler Oct 26 '17 at 10:18
  • $\begingroup$ No,I'm talking about auto-rig,like auto-rig pro or radiant rig XL... $\endgroup$ – Marietto Oct 26 '17 at 13:47

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