I'm looking for a good tool to auto rig the characters made in Blender in a few clicks. I found some great
auto-rig pro or
radiant rig XL,but they aren't perfect. I mean that I should make some manual adjustements to reach the perfection and it takes some time. So,I thought...what about if :
- I create the character in blender
- I export the character in maya (for example)
- I find a good auto-rigging tool for maya
- I export the mesh and the armature in maya and I import them in blender
So,I did some research and I found this auto-rigging tool. I would like to know if I can do what I explained and how can I do it. Thanks.