If I made a model with lots of textures in Blender Render and then wanted to use the model in Cycles with all the textures in place, is there a way to export it from Blender Render with the texture data and then import it into Cycles?

  • $\begingroup$ You will need to manually re-create the materials. :( I think $\endgroup$ – Vader May 11 '14 at 23:09
  • $\begingroup$ :( I wish there was some format that had texture data in it. $\endgroup$ – Thom Blair III May 11 '14 at 23:09
  • $\begingroup$ @ThomBlairIII obj does, I believe (it's stored in a separate .mtl file).. $\endgroup$ – gandalf3 May 11 '14 at 23:10
  • $\begingroup$ well fbx and obj (obj to some extent) can export basic materials from blender internal $\endgroup$ – Vader May 11 '14 at 23:10