I recently tried to make some simple animations of some 3d objects by using Location and Location/Rotation keyframes. In the end I noticed that the movements are not very smooth, so I started skimming through the frames to see which keyframe must be adjusted. So I thought it would be really nice to see the path of the object as e.g. a 3d curve. I found the curve editor but this is a little bit hard to read as each variable of the keyframes is plotted separately.
Is it possible to view the trace of some defined point (or even if it is just the origin) of an animated object such that you see the whole path it travels throughout the animation?