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This question already has an answer here:

enter image description here

As the pic above , in the tile there us small squares , each square have its own drawnings , how can make the same tile in blender ?

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marked as duplicate by cgslav, Denis, Ray Mairlot, VRM, Duarte Farrajota Ramos Oct 24 '17 at 1:05

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • $\begingroup$ Is each tile its own object, or are they all part of the same object? $\endgroup$ – Erik Oct 21 '17 at 17:34
  • $\begingroup$ they all are part of the same object .. what i need is , how to make the art inside that tile , like the circle with that flowers inside $\endgroup$ – Rayed alharbi Oct 21 '17 at 17:52
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    $\begingroup$ Image texture? Seriously, what are you asking for? How to assign different materials to different parts of object or how to create flourish pattern? $\endgroup$ – cgslav Oct 21 '17 at 18:12
  • $\begingroup$ the patterns you can do in any design program (inkscape, illustrator, etc) export as bitmaps and use those as texture on a plane. $\endgroup$ – cegaton Oct 21 '17 at 18:16
  • $\begingroup$ and how to add the bitmaps into blender ? $\endgroup$ – Rayed alharbi Oct 21 '17 at 18:29
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if you have some image editor like Gimp or Photoshop you can create the composition with the diferent textures.

enter image description here

1.- Unwarp the rectangle 2.- export the Uv Layout

Than create your composition in Gimp or Photoshop, with the exported UV-Layout 3.- In Cycles, create a Material 4.- and add the Image Texture Nodes with your composition image.

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  • $\begingroup$ yes yes .. i want to like this ... thank youuu sooo much $\endgroup$ – Rayed alharbi Oct 21 '17 at 19:22
  • $\begingroup$ @Rayedalharbi upvoting and / or accepting the answer is considered a "thankyou" too. $\endgroup$ – batFINGER Oct 24 '17 at 4:55

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