As the pic above , in the tile there us small squares , each square have its own drawnings , how can make the same tile in blender ?
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if you have some image editor like Gimp or Photoshop you can create the composition with the diferent textures.
1.- Unwarp the rectangle 2.- export the Uv Layout
Than create your composition in Gimp or Photoshop, with the exported UV-Layout 3.- In Cycles, create a Material 4.- and add the Image Texture Nodes with your composition image.