I want to be able to select back faces/vertices of an object like in the older versions of Blender.
The issue is that I cannot switch between view modes like we were able to in the older versions using Shift-z, z, etc. This is preventing me from b-selecting vertices since they are hidden behind a solid.
In the other versions I could swap between solid and wire-frame with a shortcut key and did not have to switch into Blender Internal to get a wire-frame.
So in the example above, how can I change the viewport render mode to allow selection through the rest of the object?