I am trying to create an insetted bevel on an imported SVG in Blender. I so far have the SVG properly imported, and am applying a 0.02 bevel depth to its geometry, and a 32 resolution to that bevel so that it's smooth.
The only problem with this is that the bevel is looking more like the outside of a sphere rather than what I want it to look like, see images below:
Is this possible? I'm going to be doing this with a lot of completely different SVG's over time, so I'd like to find a quick and easy way of doing it.
Possible duplicate of Extrude and bevel an imported svg curve, but I'm not having an issue with getting it beveled, I am having an issue with the direction of the bevel.
Here's what my setup looks like in Blender:
Thanks for all help in advance!
After trying the recommendation below, these are my results:
And then with it applied to the SVG
Any ideas what the problem is?