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I use the Quick Smoke to generate smoke.

I want white smoke but I can't make pure white smoke with quick smoke , the smoke rendered is grayish. I've seen a lot of solutions for cycles renders on You-tube but can't find any for blender internal render engine. What's the simplest way to make steam-like pure white smoke with blender render engine.

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If you want to make smoke brighter, you need to make color of the smoke brighter than white. This is howto:

  1. In material settings make reflection color completely black:

enter image description here

As you can see, it doesn't affects at all, because this setting rewrites by smoke texture.

  1. Next, go to the texture settings and find reflection color. Put here something like 5.0. (To set value above the limits click on value and print the number from keyboard)

enter image description here

This setting mix value 5 times more different than original (black in material settings) color of smoke reflection.

Also, you can set "extra-white" color in smoke color setting:

Select emiter of the smoke (not domain) and in phisics tab find smoke color setting

enter image description here

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