I'm trying to get a circular order of connected edges to a vertex.
From the bmesh module, we can have a BMEdgeSeq of linked edges to a vertex with the link_edges function. But the edges list is not ordered (in a circular way)
It is possible from the documentation of BMEdgeSeq to sort with a key, but, where are the possible key ?
Last solution, compute myself an angle between each edge to find a circular order (clockwise or not), but that seems heavy for meshes with a lot of vertices.
Any ideas ?
Thx in advance.