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I use a lot of Cad models I find or make, and I import it into blender to animate. I have always used .STL and then when in Blender I select every triangle and vertex so I can add materials and textures to certain parts. I am wondering If there is someway to import Cad models into Blender and all the parts are already separated so I don't have to select every vertex? This would save me tons of time. Thanks

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  • $\begingroup$ Use any format other than STL that supports separate objects. I mean, why STL? That is a digital fabrication oriented format $\endgroup$ – Duarte Farrajota Ramos Oct 16 '17 at 13:33
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Press P and choose by Loose Parts. That creates a separate object for each group of connected vertices.

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Activate the Autocad Addon

File user Preferences -> Addon and search for dxf Activate addon enter image description here

Importing the autocad file

File-> import-> Autocad

enter image description here

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