I've first created animation using armature for each and single leaf on my plant 3D model. But the wave modifier gives the same effect.
The thing is that once I export to .fbx, the animation is gone.
I've read several threads about this subject and none is giving a clear answer.
Is it possible to export the animation created by the modifier? I need to export for Unity3D.
How to apply the ocean modifier to get an animated object? - This one seems to give a clear answer except for stage 4: HOW DO I DO THAT?