I am trying to create a smooth animation loop with a Euler Wiggle node and I have been unable to figure it out.
My goal is to provide an increasing integer value to the Evolution property and then when it hits a max, say 100, it would decrease to 0. This would allow me to create a longer animation with the Video Sequence Editor and save me having to render an excessive amount of frames.
I cannot use a simple duplicate sequence in reverse to emulate the effect as there is a background element that maintains the same direction of movement.