I have this python code that creates and object sets 2 keyframes and then sets the interpolation between them to constant however instead of doing his properly it seems move the objects smoothly to a different location and then move then instantly to the location I want them to be. Here's a simple example of what it roughly looks like:
import bpy scn = bpy.context.scene verts = [(0,0,0), (0,5,0), (0,5,5), (0,0,5)] faces = [(0,1,2,3)] examplemsh = bpy.data.meshes.new("example") exampleobj = bpy.data.objects.new("example", examplemsh) exampleobj.location = (0,0,0) scn.objects.link(exampleobj) examplemsh.from_pydata(verts,,faces) examplemsh.update(calc_edges = True) exampleobj.keyframe_insert("location", frame=0, group="Location") exampleobj.location = (5,5,5) exampleobj.keyframe_insert("location", frame=5, group="Location") kf = exampleobj.animation_data.action.fcurves.keyframe_points kf.interpolation = 'CONSTANT'
The constant interpolation seems to work but not after an very odd curving motion. Does ayone know what's going on?