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I'm learning to work with OSL but it seems something has changed between Blender 2.79 and previous versions regarding OSL Volumes...

shader node_volume(output closure color Volume = 0) {   Volume = henyey_greenstein(0.0); }

This very simple osl volume shader does not work in blender 2.79 but it's working perfectly in 2.78.

Is there something I'm missing ?

Thanks in advance,

Max

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    $\begingroup$ Seems that was a bug. Reported and corrected. developer.blender.org/T53048 $\endgroup$ – CGMas Oct 12 '17 at 8:09
  • $\begingroup$ As mentioned above it is a bug. it will be part of blender 2.79a. Hopeful it will be released the upcoming weeks. Today we expect that the official test releases will be build. $\endgroup$ – J. Bakker Jan 22 '18 at 19:57

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