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I have imported a floor plan (SVG) into Blender. Upon close inspection the paths that I created are no longer connected and are "Curve" objects how can I fix these quickly? Please provide reference links and keyboard shortcuts if possible.

Thank you, Isaiah

enter image description here

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  • $\begingroup$ in object mode press Ctrl Alt Shift C then choose "Mesh from curve" $\endgroup$ – David Oct 8 '17 at 12:03
  • $\begingroup$ you can directly import autocad file in blender why svg $\endgroup$ – atek Oct 8 '17 at 12:06
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    $\begingroup$ @atek I don't have autocad, this is a free / low cost venture for me. $\endgroup$ – Isaiah Monroe Davis Oct 8 '17 at 12:52
  • $\begingroup$ If comment of David did not work then plz attach the file let see how we can help u in more details $\endgroup$ – atek Oct 8 '17 at 13:43
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    $\begingroup$ Don't needlessly convert to mesh if you don't need to, see blender.stackexchange.com/questions/56344/… for a few cleanup techniques $\endgroup$ – Duarte Farrajota Ramos Oct 8 '17 at 13:46
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When importing paths as SVGs different paths are imported as different curves.

To make different curves into a single one: In Object Mode Select the curves (use the Shift key to select multiple objects)

Then press CtrlJ to Join

From The Blender Manual**.

Join merges all selected objects into the last selected Active object. All object data is linked to the active object (which must be selected). All objects must be of the same type: mesh, curve, surface or armature. If several curves are joined, each one will keep its subtype (NURBS or Bézier).

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  • $\begingroup$ I tried this with no resolve. $\endgroup$ – Isaiah Monroe Davis Oct 8 '17 at 14:25
  • $\begingroup$ Are you in object mode? $\endgroup$ – cegaton Oct 8 '17 at 14:25
  • $\begingroup$ No, I was in edit mode but just in case I will try it again. $\endgroup$ – Isaiah Monroe Davis Oct 8 '17 at 14:26
  • $\begingroup$ @MrZak indeed!... fixed $\endgroup$ – cegaton Oct 20 '17 at 11:49

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