Is there a node setup that anybody may show that will allow you to easily put in most texture maps in one simple set up. For example something like Andrew Prices PBR material nodes. But instead have options that will say the texture maps of color, gloss, AO, spec, depth, bump, normal etc. and then by puting only the texture maps you put in (through image texture node) and will produce your output with what you have put and the empty sockets will be ignored and the sockets you have used have a slider.
If nothing like that exists or it will be very dificult to build, what is the general node stup so that if I have all of these maps (or most of them if not all).
I believe that this question only shows only a few of the maps: