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I've got a dragon armature and I'd like to have all the bones of his tail just flow behind him as he flies, without me having to position all the bones by hand along his flight path. Is there an easy way to do this?

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  • $\begingroup$ Related: blender.stackexchange.com/q/8772/599 $\endgroup$ – gandalf3 May 7 '14 at 6:25
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    $\begingroup$ You mean the chain straight following the dragons motion path or using softbody physics like gandalf3 suggests? $\endgroup$ – user2859 May 7 '14 at 18:54

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