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I don't know if I'm explaining exactly right so any reccomendations for title improvements is welcome

enter image description here

Is there any shortcut that I can drag out a new vertice like this, but still maintain the old one?

enter image description here

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You're probably looking for a Rip Fill option. Select the vertex, then press Alt+V (or type it via Spacebar menu). Then you can slide the vertex (by taping the G button twice) and delete the unnecessary edges using the Edge Dissolve option (X). enter image description here

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    $\begingroup$ Excellent, I also didn't know about that feature :) Thanks $\endgroup$ – Jan Kadeřábek Oct 5 '17 at 20:37
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    $\begingroup$ Jan, I also didn't know about this feature until now :). I love how the BSE force you to find and learn the new solutions. Greetings from Poland neighbour! $\endgroup$ – Paul Gonet Oct 5 '17 at 22:20
  • $\begingroup$ Exactly! Helping others while learning new things... two birds with one stone :) We are all neighbors in the world of internet but greetings to you too! :) $\endgroup$ – Jan Kadeřábek Oct 5 '17 at 22:24
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The Rip Fill feature in the answer by Paul is the one you want. https://blender.stackexchange.com/a/91703/13643

These are just alternative methods you can try:

Connect those 2 vertices and press J to Vertex Connect Path, then select the faces with extra edges and use AltJ to execute Tris to Quads so it dissolves the unnecessary edges.

enter image description here

Connect those 2 vertices using Knife Tool K and then use Tris to Quads AltJ as in the previous method:

enter image description here

Or you can select 2 vertices and make a new vertex between them by W > Subdivide and turn on Quad/Tri mode. Then again, select the faces and use Tris to Quads AltJ (or just use this at the very end on the whole model).

enter image description here

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    $\begingroup$ I wasn't using knife tool at all before, I'll certainly give it a try, thanks $\endgroup$ – Joe Vox Oct 5 '17 at 21:26
  • $\begingroup$ I added another method where you can use J key (Vertex Connect Path), it is even quicker than using Knife tool. $\endgroup$ – Jan Kadeřábek Oct 6 '17 at 12:13

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