I try to use a background image for the World. I read that HDR images are best for that - so I went out and took an HDR image. But I cannot get this image scaled and applied right to my scene, it seems to be bended and stretched all over. I would like to see the whole image in the background of my object at once.
Tried to apply a Texture Coordinate Node and a Mapping Node and mess with the settings for quite a while now with no success. Even other answers like this one here did not help. Does it have sth. to do with the format and resolution of my image? Are there other settings I have to adjust?
This the downloadable image I try to use (HDR 3264 × 2448 jpeg 4:3) : Outdoor Scene