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I'm migrating from 3DS Max to blender and its totaly confusing.

Right now I'm stuck because when I do 'Mesh->UV Unwrap->Unwrap' nothing shows in the UV/Image editor window.

I did a render of some object and since then I don't see the mesh in uv coords.

I noticed there were some kind of masks/layers and it's totaly non-intuitive.

Here is a screenshot: so, how to see the UV mesh?

enter image description here

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see those mask icons on the bottom right corner of your UV/image window?

enter image description here

Select the one on the left and change it to view

enter image description here

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  • $\begingroup$ A good tutorial on UV Unwrapping in blender can be found here:vimeo.com/77028835 $\endgroup$ – cegaton May 5 '14 at 18:54
  • $\begingroup$ Works, thanks. I also had to remove some pencil layer thingy :) $\endgroup$ – n3XusSLO May 6 '14 at 14:45

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