I just have a simple glass shader and that is it, is there anything i need to add so that light penetrates it? I'm using HDRI lighting and I have a sun lamp pointing directly at the glass.
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$\begingroup$ Did you increase light paths bounces? $\endgroup$ – m.ardito Sep 28 '17 at 17:46
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$\begingroup$ Also related: blender.stackexchange.com/questions/41603/… and blender.stackexchange.com/questions/47851/… $\endgroup$ – cegaton Sep 28 '17 at 17:50