From all the tutorial videos I have seen so far, we will need at least a front view and a side view to properly model a character. For example, like shown in this tutorial (please fast forward to 12:43ish):
What I want to achieve is:
- Model a character that is from a traditional Chinese shadow-play. A character like this one shown below:
Technically, those models are almost two-dimensional. If I model those shadow-play characters in 2D, it will not be possible to have this kind of turning effect (please refer to the following video, please freeze it at exactly 0:33).
I am thinking:
- is it possible to model those shadow-play characters as if they are made of thick papers, e.g. almost 2D but there is a bit thickness in them. Then this turning effect can be achieved.
Please feel free to suggest otherwise.