From all the tutorial videos I have seen so far, we will need at least a front view and a side view to properly model a character. For example, like shown in this tutorial (please fast forward to 12:43ish):


What I want to achieve is:

  • Model a character that is from a traditional Chinese shadow-play. A character like this one shown below:

enter image description here

Technically, those models are almost two-dimensional. If I model those shadow-play characters in 2D, it will not be possible to have this kind of turning effect (please refer to the following video, please freeze it at exactly 0:33).


I am thinking:

  • is it possible to model those shadow-play characters as if they are made of thick papers, e.g. almost 2D but there is a bit thickness in them. Then this turning effect can be achieved.

Please feel free to suggest otherwise.

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    $\begingroup$ I've seen the video, imho you just need to use orthographic camera, and place (even flat) 2d objects onb different depth levels, as you would do with paper... $\endgroup$ – m.ardito Sep 27 '17 at 9:04
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    $\begingroup$ You can right-click on a Youtube video and copy a link at the current time. That way you can provide links to people without telling them to go to a certain time. $\endgroup$ – dr. Sybren Sep 27 '17 at 10:27

Create the model flat (so as a 2D model), then apply the Solidify Modifier to give it thickness. That'll make it easy to have a uniform thickness without having to extrude all surfaces manually.

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