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I am trying to make a mirror with some scratches on it but when I add the normal map some parts just turn black (the stronger the normal map is the bigger the black area is). Thank you for your answers:) enter image description here

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One potential solution is setting your normal map image node to "Non-Color Data". You should use "Color Data" only where the image's colors matter, i.e. only when connecting to a color socket.

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