I am working on a project to shoot out fire and want to have it start as liquid then go to flame. I couldn't figure that out so I decided to have two particle systems, one for each material.
I can get the flames to show, but can't see the liquid particles, no matter what I try. I have a dupli object, materials applied etc, but only the fire shows in the view port and render.
How can I get the other material, set to a diffuse black for now bc I was worried that the glass/water effect was hiding it.
Here's the blend file: