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I've been trying to mod a game that uses .anm files for animations, and I can't seem to find any way to export .anm files in blender or convert COLLADA files to .anm

Does anyone know how to do this?

PS there was a similar question on this site regarding importing .anm files, but it was not answered and did not answer my question*

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  • $\begingroup$ Those are most likely proprietary engine specific files that can only be exported by some sort of dedicated editing studio or deveoplment software for that game. $\endgroup$ – Duarte Farrajota Ramos Sep 22 '17 at 20:21
  • $\begingroup$ They don't seem to be game-specific file types. When looking it up, I found that appearently many older games use this filetype. $\endgroup$ – Treehee Sep 25 '17 at 16:24
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I believe if you use Blender 2.55b you can export as .anm

https://download.blender.org/release/Blender2.55beta/ Any version after that had a complete API overhaul and export as .anm likely got lost for some reason or another.

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  • $\begingroup$ The anm version I'm trying to export is more recent than 2010 $\endgroup$ – Treehee Nov 17 '17 at 9:05
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Maybe try ArchEcho's LOLBie addon, it's supposed to import/export files like .skl, .skn and .anm between Blender and League of Legends.

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  • $\begingroup$ They already changed the file system of League of Legends to a signed file system, so custom skins are no longer possible either way ^^ $\endgroup$ – Treehee Apr 4 at 14:21

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