Pretty straightforward, I am looking for an option or key command to hide all the particle systems in the current scene. Is this possible or do I need to write a script?
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Via script it would looks like this:
import bpy
for object in bpy.data.objects:
if bpy.context.scene in object.users_scene:
try:
for modifier in object.modifiers:
if modifier.type == 'PARTICLE_SYSTEM':
modifier.show_viewport = False
except:
pass
And to redisplay all particle systems in the scene:
import bpy
for object in bpy.data.objects:
if bpy.context.scene in object.users_scene:
try:
for modifier in object.modifiers:
if modifier.type == 'PARTICLE_SYSTEM':
modifier.show_viewport = True
except:
pass