# Export STL who to increase scale range

When exporting to STL blenders scale range is limited between 1000 and 0.01.

But in script/addons/io_mesh_stl/__init__.py it states:

102     global_scale = FloatProperty(
103             name="Scale",
104             soft_min=0.001, soft_max=1000.0,
105             min=1e-6, max=1e6,
106             default=1.0,
107             )


How can one increase what looks like a hard limit inside UI, to get the whole scale range? In particular, I wish to be able to export at scale 0.001 without resolving to change the global scene scale.

The code snippet you posted is from the ImportSTL class. The ExportSTL class is defined below as follows:

    171    global_scale = FloatProperty(
172        name="Scale",
173        min=0.01, max=1000.0,
174        default=1.0,
175        )


You can simply change the values, save the file and restart blender like so:

    171    global_scale = FloatProperty(
172        name="Scale",
173        min=0.00001, max=1000.0,
174        default=1.0,
175        )


• I must get blind for a moment, thanks for correcting me. – Bartłomiej Szczepaniak Sep 20 '17 at 14:35
• Please consider accepting the answer. Thanks – Dimali Sep 20 '17 at 15:24
• Thanks for the reminder, first time even seen this feature.. neat. – Bartłomiej Szczepaniak Sep 21 '17 at 17:28