Using cycles,
I'm making big cartoon eyes lenses, I want them to have the light shine off them but little else.
Problem: Everything is reflected off the lens making the color of the iris and pupil look washed out in a bright setting or have it set more transparent but the shine gets too faded.
I thought maybe a toon shader for the eye shine connected with a transparent but I'm relatively new to cycles nodes so I can't figure this one out yet.