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I want to have an object with two identical UV maps, but I don't know how to duplicate them. I feel like the answer is simple but I just can't figure it out.

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When you add a new uvmap it will duplicate the selected uvmap.

add new uvmap

If you want them to stay identical there is no advantage to having multiple uvmaps, the same map can be used for multiple image textures and in multiple materials.

multiple images using one uvmap

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  • $\begingroup$ Even when baking AO in Cycles? youtube.com/watch?v=Zum2jlruecw&t=5s $\endgroup$ – drpeppercan May 10 at 17:45
  • $\begingroup$ @drpeppercan a uvmap is data that translates a point on a model to a position on an image. There is no connection between a uvmap and an image so you can use the same uvmap for the bake image as well as the source image, just be sure that each is using a different image. By using the same uvmap, the source and the baked image will "align". $\endgroup$ – sambler May 12 at 4:31

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