I learned 3D modeling in Hexagon 2.5 and now have switched to Blender. There is a function in Hexagon/Utilities called "copy on a support" and I was wondering if there is something similar in Blender. Here is a link to a video showing it being used, https://www.youtube.com/watch?v=z-YxGE4dB_4.
Ok, what it does is add many copies of an object to another object so you don't have to place all of them by hand. For instance, the bristles on a hair brush. There are many of them on a brush and it would take a long time to place them all. This function places them there all at once, at the vertex/points.
Or say you had a mesh/circle and you wanted place all of the same kind of small object at each vertex facing the same direction you would use this.
Most excellent. I just clicked on the Dupliverts, Duplifaces links and that's the stuff it looks like, thanks.