1
$\begingroup$

Low poly water

So I'm trying to make a low poly well and I wanted to make the water first. I don't want to have just a blue plane, I want it to actually move like water. How do I get some waves on it? It should have small waves since it's just a well not an ocean.

$\endgroup$
3
  • $\begingroup$ Try adding the ocean modifier. I don't have a computer in front of me right now, but if you don't have an answer before I get back I'll clarify it a bit more. $\endgroup$ Sep 15 '17 at 13:00
  • $\begingroup$ The ocean doesn't move and is huge $\endgroup$
    – Rex
    Sep 15 '17 at 13:36
  • $\begingroup$ @Rex to make ocean move, you have to keyframe the time parameter, and then bake the ocean. But it's not thought for low poly $\endgroup$
    – m.ardito
    Sep 15 '17 at 14:39
1
$\begingroup$

Depending on what you wish, one basic way could be using a wave modifier with a texture, maybe?

enter image description here

edit: to make only top vertices assign them to a vertex group, and set that "vertex group" name in the modifier:

enter image description here

$\endgroup$
2
  • $\begingroup$ How do I make only the top move? the water doesn't stay in the pond, it "Jumps" out $\endgroup$
    – Rex
    Sep 15 '17 at 13:33
  • $\begingroup$ @Rex assign all vertices intended for moving (only those of the top face I presume) to a vertex group, then select the vertex group name in the wave modifier. I'll add an example gif. $\endgroup$
    – m.ardito
    Sep 15 '17 at 14:43

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.