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There is "Face selection masking for painting" while in Texture painting in 3D View, but I want to paint with a texture brush in the UV / Image Editor, so that the texture is not view angle dependent.

Is it possible to paint only on the area of specific faces, while in UV / Image Editor?

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Not really at the moment.

Masks are not supported yet in the image editor though it is a feature that we will surely be implementing in the future.

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    $\begingroup$ well, that's disappointing but at least now i know not to look any further and go with the external application approach suggested here $\endgroup$ Apr 30, 2014 at 13:31

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