I am really struggling with this issue. I have two eyes as separate objects to a character and want to parent the eye control and target bones to the head bone so that they can move with the character. No matter which way I parent them, the rig starts behaving really strangely in pose mode and doesn't even switch back to default pose on right click. I have parented both eyes to the correct eye bone.
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$\begingroup$ link to blend file : <img src="https://blend-exchange.giantcowfilms.com/embedImage.png?bid=3807" /> $\endgroup$– user29252Sep 12, 2017 at 17:44
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$\begingroup$ Screenshots and/or GIFs help us a lot helping you. You most likely won't get any good answers, if any at all, because there can be a million different reasons for your issues. An image can say a thousand words. Remember that ;) $\endgroup$– FreemoXSep 12, 2017 at 17:57
1 Answer
Instead IK I would uso Track To because if you use IK and parent it to the head you will get that all the body is going to move