1
$\begingroup$

Whenever I import Collada/DAE files into Blender, they're always missing bones. However, if I import them into Maya, the bones are clearly there.

Would anyone know what causes this and any solutions there are to it?

Also, a side note, I would use FBX, but Blender seems to lack support for the 7.5 format, so Collada is the only way I can transfer between Maya and Blender.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.