Warning: newbie question. I am just starting with Blender and learned about creating meshes and editing them. However, I miss something I did in 3DS Max about 15 years ago: I would like to create a box/cuboid just by entering the values and can't find a way to do this in a simple way.
So far I did it this way: added a box. Selected the vertices for one dimension (e.g. the ones of the face facing x into positive direction). Pressed g to translate, had to move it a bit and confirm by RMB. Entered the desired multiple of 1 for one dimension (e.g. x). Then I had to repeat this for y and z, if necessary.
This hardly seems efficient. Did I miss something and can somewhere simply create a box e.g. with dimensions (4,1,9) in one step, as I know it from other software?
I hope I did not miss any existing question, but I did not find anything with my keywords. If I missed something please just close and hint me at the existing one. I might still be missing terminology for Blender.