I am trying to export a scene to gltf format, and load it with threejs gltf2loader. However after I the export the edges are more visible, I'm not sure if it is the exporter issue or I must do something to my scene in Blener. I do not see this problem when I render my scene with cycles
Do somebody have this issue before?
this is how my material looks like
myexporting settings are the following:
.blend
file? Are you using smoothing? Perhaps see this issue. $\endgroup$ – Don McCurdy Jan 9 '18 at 5:57