0
$\begingroup$

I would like to have spiral shape texture on the cylinder. How to UV map the model and how to make a texture which wraps around the cylinder ?

enter image description here

$\endgroup$
2
$\begingroup$

First, unwrap your cylinder -- Edit Mode; Select all (A); Unwrap (U) -- with a cylindrical projection. Use a texture that joins the top and the bottom seamlessly.

enter image description here

Then select the bottom row in the UV window (B and make a rectangle) and shear it by grabbing to a side (G).

Voilà.

enter image description here

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.