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I am animating a plane which has to wrap around a cylinder. How can I approch this animation? The idea is the plane to be tape, which you put one end first then wrap the other around a cylinder.

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I tried doing a shape key, however I cannot manage to make it good. I am thinking of doing armature, however I will do the vertex painting and bones.

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  • $\begingroup$ Yes, I am looking for the same result, so duplicate. $\endgroup$ – Bonorose Sep 2 '17 at 5:15

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