I run Animation Nodes to drive shapes on a rig with bones - such a better solution to Drivers.

But currently the shape Group list I use to select that particular object (needed for updating the rig and keeping the group relatively dynamic)gets the object list order mixed up sometimes.

Why does this happen? Is there a way to sort the group object list order with Animation nodes?

  • $\begingroup$ How do you want to order them? based on what I mean? $\endgroup$
    – Omar Emara
    Sep 2 '17 at 8:04
  • $\begingroup$ I guess I'm looking for a fixed indice. For example Object A is Indice 1, Object B is Indice 2, and so forth. Currently getting the AN group list the Object A and Object B order changes randomly before I can get the correct indice. $\endgroup$
    – Draise
    Sep 8 '17 at 17:44

If you have a list of object [Object B, Object A, Object E, Object C, Object D] and you wish to order them as [Object A, Object B, Object C, Object D, Object E], simply construct a list such that its elements are that of the list at the indices [1, 0, 3, 4, 2].

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