I'm trying to use a nylon texture on a cushion-like object and when I unwrap it, it warps the texture. Is there a way to have the nylon work in a naturally procedural fashion that doesn't warp around corners and crevices?
Here's what it looks like without the material:
Here's with the material:
This is my node setup for the material:
Eventually, I would like to be able to make straps like this: