I am developing a "show-room" game for HTC VIVE. For it I am modelling some enviroment, which is just a building with two rooms and a garten at the front side.
At the moment it looks like that Outside: Inside:
How you see there a a lot of edge loops I created to model the room/building. My question is should I now try to delete all of them that I dont need to minimize polys or should I let it how it is? Or should I make a copy of it, useful if I want to change sth after, but the production one should be optimized having only the needed loops?
Here an example of what I mean, where I deleted all edges, that I dont need.Here I saved like 300 polys only, since I am not using any SubSurf or sth....