So I'm part way through a fun small project, and I would like some advice about how to improve the glass material at the far end of the scene on the two doors.
In the ref photo the reflection is sharp, but you can also see inside the fridge or whatever it is.
I'm aware there's still a lot of things left to do in this scene, improve lighting, finish up materials but I'd like to address this glass shader.
PS - Any other tips appreciated, I'm a fairly novice user! I do 3D in spare time because I just love it.