0
$\begingroup$

When I was working on something, I wanted one of the objects to be solid and the other to be material. But when I finished making the first thing solid when I tried making the other thing material but it turned the first thing into material too. I searched up and tried some answers, but it didn't work, please help me.

$\endgroup$
  • 1
    $\begingroup$ You just have the same material on both objects. Simply create another material and assign it to only one of the objects. All mesh objects with faces have a material, even if it's just the default Diffuse. It's what defines how the light paths should be handled. $\endgroup$ – bertmoog Aug 28 '17 at 16:03
  • $\begingroup$ can you show the picture of the steps, sorry i'm a beginner to blender.. $\endgroup$ – Potato Aug 28 '17 at 16:16
  • $\begingroup$ Do both objects share the same mesh? $\endgroup$ – batFINGER Aug 28 '17 at 16:18
  • $\begingroup$ i'm not sure, i probably do. $\endgroup$ – Potato Aug 28 '17 at 16:19
  • 1
    $\begingroup$ If you duplicated these objects after assigning a material to them then they still share the same one, see blender.stackexchange.com/questions/23386/…. Your question can have different solutions depending on your exact case, edit it and provide more information with screenshots. $\endgroup$ – Mr Zak Aug 28 '17 at 16:45
1
$\begingroup$

Select the first object, and in the material panel, click on the + button (surrounded by a pink frame in the picture) to create a first material (named Material.001) and change its diffuse color.

enter image description here

Select the second object, and in the material panel, press again the + button to create a second material (named Material.002) and change its diffuse color.

Each object should have a different color.

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.