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When I was working on something, I wanted one of the objects to be solid and the other to be material. But when I finished making the first thing solid when I tried making the other thing material but it turned the first thing into material too. I searched up and tried some answers, but it didn't work, please help me.

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    $\begingroup$ You just have the same material on both objects. Simply create another material and assign it to only one of the objects. All mesh objects with faces have a material, even if it's just the default Diffuse. It's what defines how the light paths should be handled. $\endgroup$
    – bertmoog
    Commented Aug 28, 2017 at 16:03
  • $\begingroup$ can you show the picture of the steps, sorry i'm a beginner to blender.. $\endgroup$
    – Potato
    Commented Aug 28, 2017 at 16:16
  • $\begingroup$ Do both objects share the same mesh? $\endgroup$
    – batFINGER
    Commented Aug 28, 2017 at 16:18
  • $\begingroup$ i'm not sure, i probably do. $\endgroup$
    – Potato
    Commented Aug 28, 2017 at 16:19
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    $\begingroup$ If you duplicated these objects after assigning a material to them then they still share the same one, see blender.stackexchange.com/questions/23386/…. Your question can have different solutions depending on your exact case, edit it and provide more information with screenshots. $\endgroup$
    – Mr Zak
    Commented Aug 28, 2017 at 16:45

1 Answer 1

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Select the first object, and in the material panel, click on the + button (surrounded by a pink frame in the picture) to create a first material (named Material.001) and change its diffuse color.

enter image description here

Select the second object, and in the material panel, press again the + button to create a second material (named Material.002) and change its diffuse color.

Each object should have a different color.

enter image description here

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