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I want to repeat the uv mapped texture by precisely 'n' times without using array etc. How can it be done?

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    $\begingroup$ Do you want to fit the texture for n times on the same object? Or do you also want to repeat the mesh? $\endgroup$ Aug 27, 2017 at 14:31
  • $\begingroup$ i want to fit the texture n times on same object. no repetition of mesh $\endgroup$
    – Eirtaza
    Aug 27, 2017 at 15:03
  • $\begingroup$ But repetition of texture? $\endgroup$ Aug 27, 2017 at 15:05
  • $\begingroup$ Try to go into uv editor, select all your mesh, press 's', plus the factor n $\endgroup$ Aug 27, 2017 at 15:06
  • $\begingroup$ @Quacksilber actually i am try to do what i have describe in this question. blender.stackexchange.com/questions/88961/… your help will be highly appriciated $\endgroup$
    – Eirtaza
    Aug 27, 2017 at 15:22

1 Answer 1

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Use the Min and Max Values of the vector mapping node:

enter image description here

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