I've been struggling with this for a while now so I figured just asking it here might help.
I have a character on which I'd like to have 2d eyes and eyebrows. I want to be able to move the eyes around freely, and I wanted to use UV wrap to move the uvs of the eyelids and eyebrows around to get different expressions. So kinda like how the characters in Wind Waker look :)
So far I've tried following a couple of different ways of going about this but with both I got stuck at some point. Here are the tutorials I've tried:
1.https://www.youtube.com/watch?v=beTOy-dwOOc I couldn't figure out how exactly he'd made the helper rig because he doesnt really show it step by step, just the results. My main issue here was with the bones/armature hierarchy... (he doesnt seem active on youtube anymore so i cant ask him)
2.https://www.youtube.com/watch?v=5NlvgMYZgaY This was the most thorough tutorial and looked like what I was looking for, except here the eyes are flat and cant really move around, and I don't know if its possible to get what I want with this technique.
Is the first tutorial better suited for what I'm trying to do or is it possible to achieve this with different UV maps, like in the second tutorial? If someone could explain the part in the first tutorial about rigging the helper object in more detail, that'd be great ^^